We describe POLAR, a portable, optical see-through, low-cost augmented reality system, which allows a user to see annotated views of small to medium-sized physical objects in an u...
In this paper, we present Photogeist, a photography-based augmented reality game in which players use a physical handheld camera device to take pictures of floating virtual ghosts...
This paper describes an artwork that relies on recent Computer Vision and Augmented Reality techniques to animate the illustrations of a poetry book. Because we don’t need marke...
In this paper, we present a simple and robust Mixed Reality (MR) framework that allows for real-time interaction with Virtual Humans in real and virtual environments under consist...
Arjan Egges, George Papagiannakis, Nadia Magnenat-...
Augmented Reality (AR) is expected to be applied to manuals for assembling or inspecting tasks instead of traditional paper-based ones. Our previous study revealed that when an AR ...