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» Augmented Reality for Real and Virtual Humans
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AUIC
2006
IEEE
15 years 10 months ago
A markerless registration method for augmented reality based on affine properties
This paper presents a markerless registration approach for Augmented Reality (AR) systems based on the Kanade-Lucas-Tomasi (KLT) natural feature tracker and the affine reconstruct...
Y. Pang, M. L. Yuan, Andrew Y. C. Nee, Soh-Khim On...
141
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ECSCW
2011
14 years 3 months ago
Flypad: Designing Trajectories in a Large-Scale Permanent Augmented Reality Installation
A long-term naturalistic study reveals how artists designed, visitors experienced, and curators and technicians maintained a public interactive artwork over a four year period. The...
Martin Flintham, Stuart Reeves, Patrick Brundell, ...
ISWC
2003
IEEE
15 years 9 months ago
A Wearable Augmented Reality System Using Positioning Infrastructures and a Pedometer
This paper describes a wearable augmented reality system using positioning infrastructures and a pedometer. To realize augmented reality systems, the position and orientation of u...
Ryuhei Tenmoku, Masayuki Kanbara, Naokazu Yokoya
CHI
2005
ACM
16 years 4 months ago
A study on the manipulation of 2D objects in a projector/camera-based augmented reality environment
Are the object manipulation techniques traditionally used in head?mounted displays (HMDs) applicable to augmented reality based projection systems? This paper examines the differe...
Stephen Voida, Mark Podlaseck, Rick Kjeldsen, Clau...
TEDU
2008
213views Education» more  TEDU 2008»
15 years 2 months ago
TMAR: Extension of a Tabletop Interface Using Mobile Augmented Reality
Recently, many researchers have worked on tabletop systems. One issue with tabletop interfaces is how to control the table without using conventional desktop input devices such as ...
Sewon Na, Mark Billinghurst, Woontack Woo