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» Augmented Reality for Real and Virtual Humans
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CW
2008
IEEE
14 years 3 months ago
Interactive Animation of Virtual Characters: Application to Virtual Kung-Fu Fighting
This paper aims at proposing a framework for animating virtual humans that can efficiently interact with real users in virtual reality (VR). If the user’s order can be modeled ...
Nicolas Pronost, Franck Multon, Qilei Li, Weidong ...
ICMCS
1999
IEEE
90views Multimedia» more  ICMCS 1999»
14 years 24 days ago
SpaceTag: An Overlaid Virtual System and Its Applications
SpaceTag is an object system on which each object called SpaceTag can be accessed only from limited locations and limited time period. Its applications include entertainment syste...
Hiroyuki Tarumi, Ken Morishita, Megumi Nakao, Yahi...
CHI
2008
ACM
14 years 9 months ago
Special session in honor of Randy Pausch
Randy Pausch is an inspiration to all with his research, teaching, the way he has lived his life, and his courage while confronting pancreatic cancer. This session brings together...
Caitlin Kelleher, Brad A. Myers, Daniel P. Siewior...
3DIM
1999
IEEE
14 years 25 days ago
Virtual Environment Modeling by Integrated Optical and Acoustic Sensing
In this paper, the problem of underwater scene understanding from multisensory data is addressed. Acoustic and optical devices onboard an underwater vehicle are used to sense the ...
Andrea Fusiello, Riccardo Giannitrapani, V. Isaia,...
ATAL
2005
Springer
14 years 2 months ago
Catch me if you can: exploring lying agents in social settings
Embodied conversational agents become more and more realistic concerning their conversational and their nonverbal behaviors. But if the information conveyed nonverbally exhibits c...
Matthias Rehm, Elisabeth André