In this paper, we present the Gesture Cube, a digitally augmented cube for human-computer interaction. The Gesture Cube is designed to be an unobtrusive and playful interaction de...
Matthias Kranz, Stefan Freund, Paul Holleis, Albre...
In this paper we introduce the design and development of the Learning Cube as a novel tangible learning appliance. Using the common shape of a cube we implemented a general learnin...
Lucia Terrenghi, Matthias Kranz, Paul Holleis, Alb...
This paper presents a calibration-free line-based tracking method to augment virtual objects into a video sequence. The presented method uses a cube on the first image to calibrat...
We define an interconnection network AQn,k which we call the augmented kary n-cube by extending a k-ary n-cube in a manner analogous to the existing extension of an n-dimensional...
Web-based digital libraries have sped up the process that scholars use to find new, important research papers. Unfortunately, current digital libraries are limited by their inade...