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» Augmented reality: which augmentation for which reality
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PUC
2002
165views more  PUC 2002»
13 years 7 months ago
Touch-Space: Mixed Reality Game Space Based on Ubiquitous, Tangible, and Social Computing
: This paper presents a novel computer entertainment system which recaptures human touch and physical interaction with the real-world environment as essential elements of the game ...
Adrian David Cheok, Xubo Yang, Zhiying Zhou, Mark ...
CHI
2003
ACM
14 years 8 months ago
On interfaces projected onto real-world objects
This paper describes preliminary results of research on the perception and usability of interfaces projected onto realworld objects. Using a projector setup that enables us to com...
Mark Podlaseck, Claudio S. Pinhanez, Nancy Alvarad...
INTETAIN
2009
Springer
14 years 2 months ago
Robosonic: Randomness-Based Manipulation of Sounds Assisted by Robots
In this text, we intend to explore the possibilities of sound manipulation in a context of augmented reality (AR) through the use of robots. We use the random behaviour of robots i...
Filipe Costa Luz, Rui Pereira Jorge, Vasco Bila
ISMAR
2006
IEEE
14 years 1 months ago
Automatic online walls detection for immediate use in AR tasks
This paper proposes a method to automatically detect and reconstruct planar surfaces for immediate use in AR tasks. Traditional methods for plane detection are typically based on ...
Gilles Simon
CANDC
2005
ACM
13 years 9 months ago
Causality and virtual reality art
In this paper, we discuss how a cognitive concept, causality, can be used for the conceptual underpinning of Virtual Reality Art installations. Causality plays an important role i...
Marc Cavazza, Jean-Luc Lugrin, Sean Crooks, Alok N...