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SIAMCO
2010
116views more  SIAMCO 2010»
13 years 5 months ago
Large-Population LQG Games Involving a Major Player: The Nash Certainty Equivalence Principle
We consider linear-quadratic-Gaussian (LQG) games with a major player and a large number of minor players. The major player has a significant influence on others. The minor playe...
Minyi Huang
CIKM
2010
Springer
13 years 5 months ago
Building efficient multi-threaded search nodes
Search nodes are single-purpose components of large Web search engines and their efficient implementation is critical to sustain thousands of queries per second and guarantee indi...
Carolina Bonacic, Carlos García, Mauricio M...
EMNLP
2010
13 years 5 months ago
Improving Mention Detection Robustness to Noisy Input
Information-extraction (IE) research typically focuses on clean-text inputs. However, an IE engine serving real applications yields many false alarms due to less-well-formed input...
Radu Florian, John F. Pitrelli, Salim Roukos, Imed...
OPODIS
2010
13 years 5 months ago
On the Automated Implementation of Time-Based Paxos Using the IOA Compiler
Paxos is a well known algorithm for achieving consensus in distributed environments with uncertain processing and communication timing. Implementations of its variants have been s...
Chryssis Georgiou, Procopis Hadjiprocopiou, Peter ...
OPODIS
2010
13 years 5 months ago
Biased Selection for Building Small-World Networks
Abstract. Small-world networks are currently present in many distributed applications and can be built augmenting a base network with long-range links using a probability distribut...
Andrés Sevilla, Alberto Mozo, M. Araceli Lo...