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» Augmented reality: which augmentation for which reality
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MOBICOM
1999
ACM
13 years 11 months ago
Using Code Mobility to Create Ubiquitous and Active Augmented Reality in Mobile Computing
The concept augmented reality is used to describe a system that supplements reality by adding virtual objects into a real-world view. This paper describes a flexible mobile code a...
Kari Kangas, Juha Röning
ISMAR
2002
IEEE
14 years 12 days ago
Interactive Theatre Experience in Embodied + Wearable Mixed Reality Space
This paper presents an interactive theatre based on an embodied mixed reality space and wearable computers. Embodied computing mixed reality spaces integrate ubiquitous computing,...
Adrian David Cheok, Wang Weihua, Xubo Yang, Simon ...
PRESENCE
2002
185views more  PRESENCE 2002»
13 years 7 months ago
EyeTap Devices for Augmented, Deliberately Diminished, or Otherwise Altered Visual Perception of Rigid Planar Patches of Real-Wo
Diminished reality is as important as augmented reality, and both are possible with a device called the Reality Mediator. Over the past two decades, we have designed, built, worn,...
Steve Mann, James Fung
ISMAR
2003
IEEE
14 years 23 days ago
Robust Visual Tracking for Non-Instrumented Augmented Reality
This paper presents a robust and flexible framework for augmented reality which does not require instrumenting either the environment or the workpiece. A model-based visual track...
Georg S. W. Klein, Tom Drummond
VRST
2005
ACM
14 years 1 months ago
POLAR: portable, optical see-through, low-cost augmented reality
We describe POLAR, a portable, optical see-through, low-cost augmented reality system, which allows a user to see annotated views of small to medium-sized physical objects in an u...
Alex Olwal, Tobias Höllerer