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ACMACE
2007
ACM
13 years 11 months ago
IGameFloor: a platform for co-located collaborative games
This paper introduces a novel interactive floor platform for social games and entertainment involving multiple colocated users in a collaborative game environment. The interactive...
Kaj Grønbæk, Ole Sejer Iversen, Karen...
ISMAR
2005
IEEE
14 years 1 months ago
The Art of Nurturing Citizen Scientists through Mixed Reality
Modern society requires the public to have an increased knowledge of science beyond the basics, with average people needing to understand concepts in science, technology, engineer...
Christopher B. Stapleton, Eileen M. Smith, Charles...
ACMDIS
2008
ACM
13 years 9 months ago
Towards guidelines for designing augmented toy environments
Combining interactive technology with traditional toys promises to significantly enhance the educational value of children's play. Designing such augmented toy environments, ...
Steve Hinske, Marc Langheinrich, Matthias Lampe
AVI
2008
13 years 9 months ago
Image geo-mashups: the example of an augmented reality weather camera
This paper presents the general idea of image geo-mashups, which combines concepts from web mashups and augmented reality by adding geo
Jana Gliet, Antonio Krüger, Otto Klemm, Johan...
TEI
2009
ACM
120views Hardware» more  TEI 2009»
14 years 2 months ago
W41K: digitally augmenting traditional game environments
Augmented game environments use unobtrusively embedded technology to augment traditional games with virtual information and novel interaction capabilities. This article establishe...
Steve Hinske, Marc Langheinrich