It is extremely challenging to run controlled studies comparing multiple Augmented Reality (AR) systems. We use an “AR simulation” approach, in which a Virtual Reality (VR) sy...
We describe and evaluate a new tracking concept for outdoor Augmented Reality. A few mobile beacons added to the environment correct errors in head-worn inertial and GPS sensors. ...
Ronald Azuma, Howard Neely, Mike Daily, Jon Leonar...
We introduce a set of statistical geometric tools designed to identify the objects being manipulated through speech and gesture in a multimodal augmented reality system. SenseShap...
This paper presents a unified user interface technology, using 3D interaction techniques, constructive solid geometry, and a glove based menuing system, known as TinmithHand, to s...
Recently, we have proposed a novel approach to generating augmented video streams. The output images are a non-photorealistic reproduction of the augmented environment. Special st...