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VRML
2003
ACM
14 years 1 months ago
Viewpoint adaptation during navigation based on stimuli from the virtual environment
We consider the possibility of automatically modifying the user’s viewpoint orientation for the purpose of enhancing the navigation experience. We concentrate on outdoor virtual...
Szilárd Kiss, Anton Nijholt
VRML
2004
ACM
14 years 1 months ago
Automatic derivation of electronic maps from X3D/VRML worlds
Maps of physical environments and geographical areas are pervasively exploited in many human activities. Electronic maps of virtual worlds have been studied and proven to be usefu...
Lucio Ieronutti, Roberto Ranon, Luca Chittaro
VRML
1999
ACM
14 years 25 days ago
A VRML Integration Methodology for Manufacturing Applications
This paper describes several methods for using the Virtual Reality Modeling Language (VRML) as the visualization integration technology for manufacturing simulation systems. One o...
Sandy Ressler, Afzal Godil, Qiming Wang, Gregory S...
VR
2009
IEEE
172views Virtual Reality» more  VR 2009»
14 years 3 months ago
Measurement Protocols for Medium-Field Distance Perception in Large-Screen Immersive Displays
How do users of virtual environments perceive virtual space? Many experiments have explored this question, but most of these have used head-mounted immersive displays. This paper ...
Eric Klein, J. Edward Swan II, Gregory S. Schmidt,...
TEI
2010
ACM
142views Hardware» more  TEI 2010»
14 years 3 months ago
Physics on display: tangible graphics on hexagonal bezel-less screens
In this paper, we present a tiled display system made out of hexagonal cardboard screens with no visible bezel. Use of a bezel-less hexagonal form factor allows users to build lar...
Mike Rooke, Roel Vertegaal