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VRST
2010
ACM
13 years 5 months ago
Evaluating depth perception of photorealistic mixed reality visualizations for occluded objects in outdoor environments
Enabling users to accurately perceive the correct depth of occluded objects is one of the major challenges in user interfaces for Mixed Reality (MR). Therefore, several visualizat...
Arindam Dey, Andrew Cunningham, Christian Sandor
ISMAR
2009
IEEE
14 years 2 months ago
Physical-virtual tools for spatial augmented reality user interfaces
This paper presents a new user interface methodology for Spatial Augmented Reality systems. The methodology is based on a set of physical tools that are overloaded with logical fu...
Michael R. Marner, Bruce H. Thomas, Christian Sand...
HICSS
1998
IEEE
195views Biometrics» more  HICSS 1998»
13 years 11 months ago
Augmenting User Interfaces for Digital Libraries with Virtual Reality
This paper describes a generic approach to the development of a virtual reality-based user interface for a collection of digital documents. We emphasise the role of intrinsic inte...
Chaomei Chen
ISMAR
2006
IEEE
14 years 1 months ago
Implementation of god-like interaction techniques for supporting collaboration between outdoor AR and indoor tabletop users
This paper presents a new interaction metaphor we have termed “god-like interaction”. This is a metaphor for improved communication of situational and navigational information...
Aaron Stafford, Wayne Piekarski, Bruce H. Thomas
ISMAR
2005
IEEE
14 years 1 months ago
ARVino - Outdoor Augmented Reality Visualisation of Viticulture GIS Data
This paper describes the combination of two technologies, augmented reality and GIS, to provide a new way to visualise viticulture GIS data using outdoor mobile computers. Viticul...
Gary R. King, Wayne Piekarski, Bruce H. Thomas