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ACMACE
2005
ACM
14 years 2 months ago
SCORPIODROME: an exploration in mixed reality social gaming for children
This paper describes the design of SCORPIODROME a mixed reality game for groups of 3-4 children aged 11-14. SCORPIODROME is designed for social gaming; i.e., computer gaming that ...
Georgios Metaxas, Barbaros Metin, Jutta Schneider,...
MM
2005
ACM
187views Multimedia» more  MM 2005»
14 years 2 months ago
Augmented segmentation and visualization for presentation videos
We investigate methods of segmenting, visualizing, and indexing presentation videos by both audio and visual data. The audio track is segmented by speaker, and augmented with key ...
Alexander Haubold, John R. Kender
AVI
2004
13 years 10 months ago
Xface: MPEG-4 based open source toolkit for 3D Facial Animation
In this paper, we present our open source, platform independent toolkit for developing 3D talking agents, namely Xface. It relies on MPEG-4 Face Animation (FA) standard. The toolk...
Koray Balci
IUI
2004
ACM
14 years 2 months ago
Qualitative physics in virtual environments
In this paper, we describe a new approach to the creation of virtual environments, which uses qualitative physics to implement object behaviour. We adopted Qualitative Process The...
Marc Cavazza, Simon Hartley, Jean-Luc Lugrin, Mika...
ERCIMDL
2001
Springer
178views Education» more  ERCIMDL 2001»
14 years 1 months ago
Customizable Retrieval Functions Based on User Tasks in the Cultural Heritage Domain
The cultural heritage domain dealing with digital surrogates of rare and fragile historic artifacts is one of the most promising areas for establishing collaboratories, i.e. shared...
Holger Brocks, Ulrich Thiel, Adelheit Stein, Andre...