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» Authoring scenes for adaptive, interactive performances
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GECCO
2006
Springer
179views Optimization» more  GECCO 2006»
13 years 11 months ago
Parisian evolution with honeybees for three-dimensional reconstruction
This paper introduces a novel analogy with the way in which honeybee colonies operate in order to solve the problem of sparse and quasi dense reconstruction. To successfully solve...
Gustavo Olague, Cesar Puente
CHI
2005
ACM
14 years 8 months ago
Profile before optimizing: a cognitive metrics approach to workload analysis
The Intelligence Analyst (IA) community will soon be the designated users of many new software tools. In the multitasking world of the IA, any one tool cannot be permitted to gree...
Wayne D. Gray, Michael J. Schoelles, Christopher W...
JUCS
2008
281views more  JUCS 2008»
13 years 7 months ago
Creating Adaptive e-Learning Board Games for School Settings Using the ELG Environment
: The use of digital games in education is well documented in the literature. They have been used in preschool, K-12, the university. A specific type of digital games is board game...
Symeon Retalis
KDD
2012
ACM
220views Data Mining» more  KDD 2012»
11 years 10 months ago
ComSoc: adaptive transfer of user behaviors over composite social network
Accurate prediction of user behaviors is important for many social media applications, including social marketing, personalization and recommendation, etc. A major challenge lies ...
ErHeng Zhong, Wei Fan, Junwei Wang, Lei Xiao, Yong...
ATAL
2006
Springer
13 years 11 months ago
Reinforcement learning for declarative optimization-based drama management
A long-standing challenge in interactive entertainment is the creation of story-based games with dynamically responsive story-lines. Such games are populated by multiple objects a...
Mark J. Nelson, David L. Roberts, Charles Lee Isbe...