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» Authoring scenes for adaptive, interactive performances
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SIGGRAPH
2010
ACM
14 years 7 days ago
Unstructured video-based rendering: interactive exploration of casually captured videos
We present an algorithm designed for navigating around a performance that was filmed as a “casual” multi-view video collection: real-world footage captured on hand held camer...
Luca Ballan, Gabriel J. Brostow, Jens Puwein, Marc...
ECAI
2008
Springer
13 years 9 months ago
Salience-driven Contextual Priming of Speech Recognition for Human-Robot Interaction
Abstract. The paper presents an implemented model for priming speech recognition, using contextual information about salient entities. The underlying hypothesis is that, in human-r...
Pierre Lison, Geert-Jan M. Kruijff
ESSLLI
2009
Springer
13 years 5 months ago
A Salience-Driven Approach to Speech Recognition for Human-Robot Interaction
We present an implemented model for speech recognition in natural environments which relies on contextual information about salient entities to prime utterance recognition. The hyp...
Pierre Lison
VISUALIZATION
1998
IEEE
13 years 12 months ago
Large scale terrain visualization using the restricted quadtree triangulation
Real-time rendering of triangulated surfaces has attracted growing interest in the last few years. However, interactive visualization of very large scale grid digital elevation mo...
Renato Pajarola
CHI
2005
ACM
14 years 8 months ago
A transformational approach to multi-device interfaces
Using the same application on different devices requires the user to perform a mental transformation in order to adapt his knowledge to a new platform. In this work we describe ho...
Kai Richter