Sciweavers

283 search results - page 3 / 57
» Automated Design of Multistage Mechanisms
Sort
View
SIGECOM
2004
ACM
112views ECommerce» more  SIGECOM 2004»
15 years 9 months ago
Self-interested automated mechanism design and implications for optimal combinatorial auctions
Often, an outcome must be chosen on the basis of the preferences reported by a group of agents. The key difficulty is that the agents may report their preferences insincerely to m...
Vincent Conitzer, Tuomas Sandholm
CP
2003
Springer
15 years 9 months ago
Automated Mechanism Design: A New Application Area for Search Algorithms
Mechanism design is the art of designing the rules of the game (aka. mechanism) so that a desirable outcome (according to a given objective) is reached despite the fact that each a...
Tuomas Sandholm
ACMICEC
2003
ACM
172views ECommerce» more  ACMICEC 2003»
15 years 9 months ago
Automated mechanism design: complexity results stemming from the single-agent setting
The aggregation of conflicting preferences is a central problem in multiagent systems. The key difficulty is that the agents may report their preferences insincerely. Mechanism ...
Vincent Conitzer, Tuomas Sandholm
AAAI
2007
15 years 6 months ago
Automated Online Mechanism Design and Prophet Inequalities
Recent work on online auctions for digital goods has explored the role of optimal stopping theory — particularly secretary problems — in the design of approximately optimal on...
Mohammad Taghi Hajiaghayi, Robert D. Kleinberg, Tu...
AIIDE
2008
15 years 6 months ago
Recombinable Game Mechanics for Automated Design Support
Systems that provide automated game-design support-whether fully automated game generators, or tools to assist human designers--must be able to maintain a representation of a game...
Mark J. Nelson, Michael Mateas