Sciweavers

283 search results - page 3 / 57
» Automated Design of Multistage Mechanisms
Sort
View
SIGECOM
2004
ACM
112views ECommerce» more  SIGECOM 2004»
14 years 15 days ago
Self-interested automated mechanism design and implications for optimal combinatorial auctions
Often, an outcome must be chosen on the basis of the preferences reported by a group of agents. The key difficulty is that the agents may report their preferences insincerely to m...
Vincent Conitzer, Tuomas Sandholm
CP
2003
Springer
14 years 10 days ago
Automated Mechanism Design: A New Application Area for Search Algorithms
Mechanism design is the art of designing the rules of the game (aka. mechanism) so that a desirable outcome (according to a given objective) is reached despite the fact that each a...
Tuomas Sandholm
ACMICEC
2003
ACM
172views ECommerce» more  ACMICEC 2003»
14 years 10 days ago
Automated mechanism design: complexity results stemming from the single-agent setting
The aggregation of conflicting preferences is a central problem in multiagent systems. The key difficulty is that the agents may report their preferences insincerely. Mechanism ...
Vincent Conitzer, Tuomas Sandholm
AAAI
2007
13 years 9 months ago
Automated Online Mechanism Design and Prophet Inequalities
Recent work on online auctions for digital goods has explored the role of optimal stopping theory — particularly secretary problems — in the design of approximately optimal on...
Mohammad Taghi Hajiaghayi, Robert D. Kleinberg, Tu...
AIIDE
2008
13 years 9 months ago
Recombinable Game Mechanics for Automated Design Support
Systems that provide automated game-design support-whether fully automated game generators, or tools to assist human designers--must be able to maintain a representation of a game...
Mark J. Nelson, Michael Mateas