The realistic physical modelling of characters in games and virtual worlds is becoming a viable alternative to more traditional animation techniques. Physical modelling can enhanc...
Abstract— This paper reports a novel method for fully automated segmentation that is based on description of shape and its variation using point distribution models (PDM’s). An...
This paper reports on the design and evaluation of UIMarks, a system that lets users specify on-screen targets and associated actions by means of a graphical marking language. UIM...
We present a novel framework for easy creation of interactive, platform-independent voice-services with an animated 3D talking-head interface, on mobile phones. The framework supp...
We introduce and describe a novel network simulation tool called NeSSi (Network Security Simulator). NeSSi incorporates a variety of features relevant to network security distingu...