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LICS
2000
IEEE
14 years 1 months ago
Concurrent Omega-Regular Games
We consider two-player games which are played on a finite state space for an infinite number of rounds. The games are concurrent, that is, in each round, the two players choose ...
Luca de Alfaro, Thomas A. Henzinger
BMCBI
2010
151views more  BMCBI 2010»
13 years 9 months ago
Misty Mountain clustering: application to fast unsupervised flow cytometry gating
Background: There are many important clustering questions in computational biology for which no satisfactory method exists. Automated clustering algorithms, when applied to large,...
István P. Sugár, Stuart C. Sealfon
GIS
2010
ACM
13 years 7 months ago
Detecting nearly duplicated records in location datasets
The quality of a local search engine, such as Google and Bing Maps, heavily relies on its geographic datasets. Typically, these datasets are obtained from multiple sources, e.g., ...
Yu Zheng, Xixuan Fen, Xing Xie, Shuang Peng, James...
RTAS
2011
IEEE
13 years 22 days ago
ARCH: Practical Channel Hopping for Reliable Home-Area Sensor Networks
Abstract—Home area networks (HANs) promise to enable sophisticated home automation applications such as smart energy usage and assisted living. However, recent empirical study of...
Mo Sha, Gregory Hackmann, Chenyang Lu
IJCNN
2007
IEEE
14 years 3 months ago
Generalised Kernel Machines
Abstract— The generalised linear model (GLM) is the standard approach in classical statistics for regression tasks where it is appropriate to measure the data misfit using a lik...
Gavin C. Cawley, Gareth J. Janacek, Nicola L. C. T...