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FDG
2009
ACM
14 years 11 days ago
Affective game engines: motivation and requirements
The tremendous advances in gaming technologies over the past decade have focused primarily on the physical realism of the game environment and game characters, and the complexity ...
Eva Hudlicka
SIGGRAPH
1989
ACM
13 years 11 months ago
Algorithms for solid noise synthesis
A solid noise is a function that defines a random value at each point in space. Solid noises have immediate and powerful applications in surface texturing, stochastic modeling, a...
J. P. Lewis
ECCV
2006
Springer
13 years 11 months ago
A Batch Algorithm for Implicit Non-rigid Shape and Motion Recovery
The recovery of 3D shape and camera motion for non-rigid scenes from single-camera video footage is a very important problem in computer vision. The low-rank shape model consists ...
Adrien Bartoli, Søren I. Olsen
NECO
2008
108views more  NECO 2008»
13 years 7 months ago
Optimization of Decision Making in Multilayer Networks: The Role of Locus Coeruleus
Previous theoretical work has shown that a single layer neural network can implement the optimal decision process for simple, two alternative forced choice (2AFC) tasks. However, ...
Eric Shea-Brown, Mark S. Gilzenrat, Jonathan D. Co...
TNN
1998
125views more  TNN 1998»
13 years 7 months ago
Symbolic connectionism in natural language disambiguation
Abstract—Natural language understanding involves the simultaneous consideration of a large number of different sources of information. Traditional methods employed in language an...
Samuel W. K. Chan, James Franklin