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» Automatic 3D Face Modeling from Video
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GRAPHITE
2007
ACM
13 years 10 months ago
Appearance preserving octree-textures
Because of their geometric complexity, high resolution 3D models, either designed in high-end modeling packages or acquired with range scanning devices, cannot be directly used in...
Julien Lacoste, Tamy Boubekeur, Bruno Jobard, Chri...
CVPR
2005
IEEE
14 years 8 months ago
Detecting, Localizing and Recovering Kinematics of Textured Animals
We develop and demonstrate an object recognition system capable of accurately detecting, localizing, and recovering the kinematic configuration of textured animals in real images....
Deva Ramanan, David A. Forsyth, Kobus Barnard
DAC
2006
ACM
13 years 8 months ago
A fast HW/SW FPGA-based thermal emulation framework for multi-processor system-on-chip
With the growing complexity in consumer embedded products and the improvements in process technology, Multi-Processor SystemOn-Chip (MPSoC) architectures have become widespread. T...
David Atienza, Pablo Garcia Del Valle, Giacomo Pac...
TMM
2010
270views Management» more  TMM 2010»
13 years 1 months ago
Sequence Multi-Labeling: A Unified Video Annotation Scheme With Spatial and Temporal Context
Abstract--Automatic video annotation is a challenging yet important problem for content-based video indexing and retrieval. In most existing works, annotation is formulated as a mu...
Yuanning Li, YongHong Tian, Ling-Yu Duan, Jingjing...
FGR
2000
IEEE
112views Biometrics» more  FGR 2000»
13 years 11 months ago
Viewpoint-Invariant Learning and Detection of Human Heads
We present a method to learn models of human heads for the purpose of detection from different viewing angles. We focus on a model where objects are represented as constellations ...
Markus Weber, Wolfgang Einhäuser, Max Welling...