A Texture Atlas is an efficient color representation for 3D Paint Systems. The model to be textured is decomposed into charts homeomorphic to discs, each chart is parameterized, a...
— In order to construct three-dimensional shape models of large-scale architectural structures using a laser range finder, a number of range images are taken from various viewpo...
Ryo Kurazume, Yusuke Noda, Yukihiro Tobata, Kai Li...
Visual sensors provide exclusively uncertain and partial knowledge of a scene. In this article, we present a suitable scene knowledge representation that makes integration and fusi...
A new anatomical database, My Corporis Fabrica (MyCF), is presented. It extends the reference anatomical ontology FMA (the Foundational Model of Anatomy) with the possibility to co...
Olivier Palombi, Guillaume Bousquet, David Jospin,...
The IA-64 architecture has been designed as a synthesis of VLIW and superscalar design principles. It incorporates typical functionality known from embedded processors as multiply...