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» Automatic Non-rigid 3D Modeling from Video
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CVPR
2003
IEEE
16 years 6 months ago
Automatic Relighting of Overlapping Textures of a 3D Model
This paper presents a new method to correct overlapping textures of a single 3D model where each texture was obtained under possibly different lighting conditions and color respon...
Etienne Beauchesne, Sébastien Roy
137
Voted
ICIP
2009
IEEE
16 years 5 months ago
Video Stabilization For A Hand-held Camera Based On 3d Motion Model
In this paper, a video stabilization technique is presented. There are four steps in the proposed approach. We begin with extracting feature points from the input image using the ...
156
Voted
TNN
2010
233views Management» more  TNN 2010»
14 years 10 months ago
A hierarchical RBF online learning algorithm for real-time 3-D scanner
In this paper, a novel real-time online network model is presented. It is derived from the hierarchical radial basis function (HRBF) model and it grows by automatically adding unit...
Stefano Ferrari, Francesco Bellocchio, Vincenzo Pi...
TEDU
2011
243views Education» more  TEDU 2011»
14 years 11 months ago
Sketch Based 3D Character Deformation
Most 3D character editing tools are complex and non-intuitive. It takes lot of skill and labor from the artists to create even a draft 3D humanoid model. This paper proposes an int...
Mo Li, Golam Ashraf
CGI
2009
IEEE
15 years 7 months ago
Automatic registration of color images to 3D geometry
We present an approach to automatically register a large set of color images to a 3D geometric model. The problem arises from the modeling of real-world environments, where surfac...
Yunzhen Li, Kok-Lim Low