Given a 3D environment, a set of constraints, and a set of sensor models, this paper addresses the problem of finding the set of sensors and their corresponding placement that cov...
Eric Becker, Gutemberg Guerra-Filho, Fillia Makedo...
In this paper, we present a technique that generalizes 3D building groups of virtual 3D city models according to a cell structure that is derived from infrastructure networks. In ...
Tracking human lips in video is an important but notoriously dicult task. To accurately recover their motions in 3D from any head pose is an even more challenging task, though s...
We propose novel algorithms for the detection, segmentation, recognition, and pose estimation of threedimensional objects. Our approach initially infers geometric primitives to de...
3D Face modeling is still one of the biggest challenges in computer graphics. In this paper we present a novel framework that acquires the 3D shape, texture, pose and illumination...