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» Automatic Presentations and Semigroup Constructions
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AAAI
2007
13 years 10 months ago
Fluxplayer: A Successful General Game Player
General Game Playing (GGP) is the art of designing programs that are capable of playing previously unknown games of a wide variety by being told nothing but the rules of the game....
Stephan Schiffel, Michael Thielscher
EHCI
2004
13 years 9 months ago
Spatial Control of Interactive Surfaces in an Augmented Environment
New display technologies will enable designers to use every surface as a support for interaction with information technology. In this article, we describe techniques and tools for ...
Stanislaw Borkowski, Julien Letessier, James L. Cr...
CAD
1998
Springer
13 years 7 months ago
Knot-removal surface fairing using search strategies
Abstract. This paper presents two automatic fairing algorithms for parametric C2 -continuous bi-cubic B-spline surfaces. The fairing method consists of a knot removal and knot rein...
Stefanie Hahmann, Stefan Konz
MLDM
2007
Springer
14 years 1 months ago
Discovering Plausible Explanations of Carcinogenecity in Chemical Compounds
Abstract. The goal of predictive toxicology is the automatic construction of carcinogenecity models. Most common artificial intelligence techniques used to construct these models ...
Eva Armengol
TYPES
2004
Springer
14 years 1 months ago
Extracting a Normalization Algorithm in Isabelle/HOL
We present a formalization of a constructive proof of weak normalization for the simply-typed λ-calculus in the theorem prover Isabelle/HOL, and show how a program can be extracte...
Stefan Berghofer