This paper proposes a novel method for global registration based on matching 3D medial structures of unorganized point clouds or triangulated meshes. Most practical known methods ...
Ming-Ching Chang, Frederic F. Leymarie, Benjamin B...
To automatically register foreground target in cluttered images, we present a novel hierarchical graph representation and a stochastic computing strategy in Bayesian framework. Th...
Xiaobai Liu, Liang Lin, Hongwei Li, Hai Jin, Wenbi...
In this paper, we present the first method to geometrically register multiple projectors on a swept surface (e.g. a truncated dome) using a single uncalibrated camera without usin...
Freehand gestural interaction with direct-touch computation surfaces has been the focus of significant research activity recently. While many interesting gestural interaction tech...
Mike Wu, Chia Shen, Kathy Ryall, Clifton Forlines,...
Abstract We present an effective framework for segmenting 3D shapes into meaningful components using the curve skeleton. Our algorithm identifies a number of critical points on the...