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» Automatic Relighting of Overlapping Textures of a 3D Model
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PG
2007
IEEE
14 years 2 months ago
Papercraft Models using Generalized Cylinders
We introduce an algorithm for approximating a 2manifold 3D mesh by a set of developable surfaces. Each developable surface is a generalized cylinder represented as a strip of tria...
Fady Massarwi, Craig Gotsman, Gershon Elber
IVC
2000
146views more  IVC 2000»
13 years 7 months ago
Fast head modeling for animation
This paper describes an efficient method to make individual faces for animation from several possible inputs. We present a method to reconstruct 3D facial model for animation from...
Won-Sook Lee, Nadia Magnenat-Thalmann
CVPR
2005
IEEE
13 years 9 months ago
Face Synthesis and Recognition from a Single Image under Arbitrary Unknown Lighting Using a Spherical Harmonic Basis Morphable M
Understanding and modifying the effects of arbitrary illumination on human faces in a realistic manner is a challenging problem both for face synthesis and recognition. Recent res...
Lei Zhang 0002, Sen Wang, Dimitris Samaras
IJCV
2006
102views more  IJCV 2006»
13 years 7 months ago
A Novel Representation and Feature Matching Algorithm for Automatic Pairwise Registration of Range Images
Automatic registration of range images is a fundamental problem in 3D modeling of free-from objects. Various feature matching algorithms have been proposed for this purpose. Howeve...
Ajmal S. Mian, Mohammed Bennamoun, Robyn A. Owens
SIGGRAPH
1999
ACM
14 years 5 days ago
Environment Matting and Compositing
This paper introduces a new process, environment matting, which captures not just a foreground object and its traditional opacity matte from a real-world scene, but also a descrip...
Douglas E. Zongker, Dawn M. Werner, Brian Curless,...