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CHI
1997
ACM
13 years 10 months ago
Artificial Intelligence Techniques in the Interface to a Digital Video Library
For the huge amounts of audio and video material that could usefully be included in digital libraries, the cost of producing human-generated annotations and meta-data is prohibiti...
Alexander G. Hauptmann, Michael J. Witbrock, Micha...
NIPS
2007
13 years 8 months ago
EEG-Based Brain-Computer Interaction: Improved Accuracy by Automatic Single-Trial Error Detection
Brain-computer interfaces (BCIs), as any other interaction modality based on physiological signals and body channels (e.g., muscular activity, speech and gestures), are prone to e...
Pierre W. Ferrez, José del R. Millán
ICASSP
2011
IEEE
12 years 10 months ago
Experiments in context-independent recognition of non-lexical 'yes' or 'no' responses
We present our experiments in context-free recognition of non-lexical responses. Non-lexical verbal responses such as mmm-hmm or uh-huh are used by listeners to signal confirmati...
Shiva Sundaram, Robert Schleicher, Nathalie Diehl
ICCV
2005
IEEE
14 years 7 days ago
Tracking Body Parts of Multiple People for Multi-person Multimodal Interface
Although large displays could allow several users to work together and to move freely in a room, their associated interfaces are limited to contact devices that must generally be s...
Sébastien Carbini, Jean-Emmanuel Viallet, O...
CHI
2004
ACM
14 years 7 months ago
Semantic speech editing
Editing speech data is currently time-consuming and errorprone. Speech editors rely on acoustic waveform representations, which force users to repeatedly sample the underlying spe...
Steve Whittaker, Brian Amento