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AIIDE
2009
13 years 8 months ago
Computational Support for Play Testing Game Sketches
Early-stage game prototypes need to be informative without requiring excessive commitments. Paper prototypes are frequently used as a way of trying out core mechanics while leavin...
Adam M. Smith, Mark J. Nelson, Michael Mateas
GW
2007
Springer
135views Biometrics» more  GW 2007»
14 years 1 months ago
Person-Independent 3D Sign Language Recognition
In this paper, we present a person independent 3D system for judging the correctness of a sign. The system is camera-based, using computer vision techniques to track the hand and e...
Jeroen Lichtenauer, Gineke A. ten Holt, Marcel J. ...
BIBE
2007
IEEE
120views Bioinformatics» more  BIBE 2007»
13 years 11 months ago
Quality Assessment of Affymetrix GeneChip Data using the EM Algorithm and a Naive Bayes Classifier
Recent research has demonstrated the utility of using supervised classification systems for automatic identification of low quality microarray data. However, this approach requires...
Brian E. Howard, Beate Sick, Imara Perera, Yang Ju...
IJVR
2008
134views more  IJVR 2008»
13 years 7 months ago
An Educational Virtual Scenario for Learning Chaos and Complexity Theories
Based on contemporary Chaos and Complexity Theories, ImaginationTOOLSTM is an innovative Virtual Reality (VR) software architecture which, by means of an agent-based interface, end...
Francesca Bertacchini, Eleonora Bilotta, Pietro Pa...
AMOST
2007
ACM
13 years 11 months ago
Achieving both model and code coverage with automated gray-box testing
We have devised a novel technique to automatically generate test cases for a software system, combining black-box model-based testing with white-box parameterized unit testing. Th...
Nicolas Kicillof, Wolfgang Grieskamp, Nikolai Till...