Early-stage game prototypes need to be informative without requiring excessive commitments. Paper prototypes are frequently used as a way of trying out core mechanics while leavin...
In this paper, we present a person independent 3D system for judging the correctness of a sign. The system is camera-based, using computer vision techniques to track the hand and e...
Jeroen Lichtenauer, Gineke A. ten Holt, Marcel J. ...
Recent research has demonstrated the utility of using supervised classification systems for automatic identification of low quality microarray data. However, this approach requires...
Brian E. Howard, Beate Sick, Imara Perera, Yang Ju...
Based on contemporary Chaos and Complexity Theories, ImaginationTOOLSTM is an innovative Virtual Reality (VR) software architecture which, by means of an agent-based interface, end...
Francesca Bertacchini, Eleonora Bilotta, Pietro Pa...
We have devised a novel technique to automatically generate test cases for a software system, combining black-box model-based testing with white-box parameterized unit testing. Th...
Nicolas Kicillof, Wolfgang Grieskamp, Nikolai Till...