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APGV
2006
ACM
138views Visualization» more  APGV 2006»
13 years 9 months ago
Verification of rendering quality from measured BTFs
One of the most important, still unsolved problems in computer graphics is the generation of predictive imagery, i.e., images that represent perfect renditions of reality. Such pe...
Jan Meseth, Gero Müller, Reinhard Klein, Flor...
ECCV
2006
Springer
13 years 9 months ago
Robust Head Tracking with Particles Based on Multiple Cues Fusion
This paper presents a fully automatic and highly robust head tracking algorithm based on the latest advances in real-time multi-view face detection techniques and multiple cues fus...
Yuan Li, Haizhou Ai, Chang Huang, Shihong Lao
GRAPHICSINTERFACE
2008
13 years 9 months ago
Layered variance shadow maps
Shadow maps are commonly used in real-time rendering, but they cannot be filtered linearly like standard color, resulting in severe aliasing. Variance shadow maps resolve this pro...
Andrew Lauritzen, Michael McCool
ISTA
2008
13 years 9 months ago
A Framework for Building Mapping Operators Resolving Structural Heterogeneities
Seamless exchange of models among different modeling tools increasingly becomes a crucial prerequisite for the success of modeldriven engineering. Current best practices use model ...
Gerti Kappel, Horst Kargl, Thomas Reiter, Werner R...
WSCG
2004
141views more  WSCG 2004»
13 years 9 months ago
User-defined Texture Synthesis
Synthesis of textures is a very popular and active area of research; the applications and the areas of interest are various and significant. In the last years, much work has been ...
Francesca Taponecco