One of the most important, still unsolved problems in computer graphics is the generation of predictive imagery, i.e., images that represent perfect renditions of reality. Such pe...
This paper presents a fully automatic and highly robust head tracking algorithm based on the latest advances in real-time multi-view face detection techniques and multiple cues fus...
Shadow maps are commonly used in real-time rendering, but they cannot be filtered linearly like standard color, resulting in severe aliasing. Variance shadow maps resolve this pro...
Seamless exchange of models among different modeling tools increasingly becomes a crucial prerequisite for the success of modeldriven engineering. Current best practices use model ...
Gerti Kappel, Horst Kargl, Thomas Reiter, Werner R...
Synthesis of textures is a very popular and active area of research; the applications and the areas of interest are various and significant. In the last years, much work has been ...