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» Automatic generation of two-party computations
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VLSID
2003
IEEE
147views VLSI» more  VLSID 2003»
14 years 8 months ago
SoC Synthesis with Automatic Hardware Software Interface Generation
Design of efficient System-on-Chips (SoCs) require thorough application analysis to identify various compute intensive parts. These compute intensive parts can be mapped to hardwa...
Amarjeet Singh 0002, Amit Chhabra, Anup Gangwar, B...
CHI
2006
ACM
14 years 8 months ago
UNIFORM: automatically generating consistent remote control user interfaces
A problem with many of today's appliance interfaces is that they are inconsistent. For example, the procedure for setting the time on alarm clocks and VCRs differs, even amon...
Jeffrey Nichols, Brad A. Myers, Brandon Rothrock
MM
2006
ACM
175views Multimedia» more  MM 2006»
14 years 1 months ago
Real-time automatic 3D scene generation from natural language voice and text descriptions
Automatic scene generation using voice and text offers a unique multimedia approach to classic storytelling and human computer interaction with 3D graphics. In this paper, we pre...
Lee M. Seversky, Lijun Yin
ICPR
2006
IEEE
14 years 8 months ago
Automatic Pose Recovery for High-Quality Textures Generation
This paper proposes new techniques to generate high quality textures for urban building models by automatic camera calibration and pose recovery. The camera pose is decomposed int...
Jinhui Hu, Suya You, Ulrich Neumann
ATAL
2008
Springer
13 years 9 months ago
A heads-up no-limit Texas Hold'em poker player: discretized betting models and automatically generated equilibrium-finding progr
We present Tartanian, a game theory-based player for headsup no-limit Texas Hold'em poker. Tartanian is built from three components. First, to deal with the virtually infinit...
Andrew Gilpin, Tuomas Sandholm, Troels Bjerre S&os...