Sciweavers

1646 search results - page 154 / 330
» Automatic generation of two-party computations
Sort
View
EHCI
2004
13 years 9 months ago
Spatial Control of Interactive Surfaces in an Augmented Environment
New display technologies will enable designers to use every surface as a support for interaction with information technology. In this article, we describe techniques and tools for ...
Stanislaw Borkowski, Julien Letessier, James L. Cr...
TOG
2008
88views more  TOG 2008»
13 years 8 months ago
Interaction patches for multi-character animation
We propose a data-driven approach to automatically generate a scene where tens to hundreds of characters densely interact with each other. During off-line processing, the close in...
Hubert P. H. Shum, Taku Komura, Masashi Shiraishi,...
CHI
2009
ACM
14 years 8 months ago
Aesthetics matter: leveraging design heuristics to synthesize visually satisfying handheld interfaces
We present a tool for automatically generating UI layouts for handheld devices based on design principles. This tool introduces a gestalt approach to visual interface design rathe...
Yeonsoo Yang, Scott R. Klemmer
ICCV
2007
IEEE
14 years 10 months ago
Minimizing the Reprojection Error in Surface Reconstruction from Images
This paper addresses the problem of image-based surface reconstruction. The main contribution is the computation of the exact derivative of the reprojection error functional. This...
Pau Gargallo, Emmanuel Prados, Peter F. Sturm
SIGGRAPH
1998
ACM
14 years 7 days ago
Computer-generated Floral Ornament
This paper describes some of the principles of traditional floral ornamental design, and explores ways in which these designs can be created algorithmically. It introduces the id...
Michael T. Wong, Douglas E. Zongker, David Salesin