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» Automatic generation of two-party computations
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PRL
2006
139views more  PRL 2006»
13 years 9 months ago
Evolving color constancy
Objects retain their color in spite of changes in the wavelength and energy composition of the light they reflect. This phenomenon is called color constancy and plays an important ...
Marc Ebner
TOG
2008
122views more  TOG 2008»
13 years 9 months ago
Musculotendon simulation for hand animation
We describe an automatic technique for generating the motion of tendons and muscles under the skin of a traditionally animated character. This is achieved by integrating the tradi...
Shinjiro Sueda, Andrew Kaufman, Dinesh K. Pai
TVCG
2008
128views more  TVCG 2008»
13 years 9 months ago
AD-Frustum: Adaptive Frustum Tracing for Interactive Sound Propagation
We present an interactive algorithm to compute sound propagation paths for transmission, specular reflection and edge diffraction in complex scenes. Our formulation uses an adaptiv...
Anish Chandak, Christian Lauterbach, Micah T. Tayl...
ICSOC
2010
Springer
13 years 8 months ago
Artifact-Centric Choreographies
Classical notations for service collaborations focus either on the control flow of participating services (interacting models) or the order in which messages are exchanged (intera...
Niels Lohmann, Karsten Wolf
PERCOM
2010
ACM
13 years 8 months ago
DogSim: A state chart simulator for Domotic Environments
—Smart Homes and Domotic Environments are promising to revolutionize the daily human life providing users with increased care, adaptability and safety. However, to fully exploit ...
Dario Bonino, Fulvio Corno