This paper presents a system that can automatically recognize four different static human body postures in video sequences. The considered postures are standing, sitting, squattin...
A Texture Atlas is an efficient color representation for 3D Paint Systems. The model to be textured is decomposed into charts homeomorphic to discs, each chart is parameterized, a...
We propose an algorithm to improve the quality of depth-maps used for Multi-View Stereo (MVS). Many existing MVS techniques make use of a two stage approach which estimates depth-m...
We propose a global optimization framework for 3D shape reconstruction from sparse noisy 3D measurements frequently encountered in range scanning, sparse featurebased stereo, and ...
Abstract. In recent years the problem of object recognition has received considerable attention from both the machine learning and computer vision communities. The key challenge of...