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» Automatic parallelization for graphics processing units
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EUROPAR
2009
Springer
13 years 5 months ago
Parallel Variable-Length Encoding on GPGPUs
Variable-Length Encoding (VLE) is a process of reducing input data size by replacing fixed-length data words with codewords of shorter length. As VLE is one of the main building bl...
Ana Balevic
DAGM
2008
Springer
13 years 9 months ago
Sliding-Windows for Rapid Object Class Localization: A Parallel Technique
Abstract. This paper presents a fast object class localization framework implemented on a data parallel architecture currently available in recent computers. Our case study, the im...
Christian Wojek, Gyuri Dorkó, André ...
IPPS
2006
IEEE
14 years 1 months ago
GPU-ABiSort: optimal parallel sorting on stream architectures
In this paper, we present a novel approach for parallel sorting on stream processing architectures. It is based on adaptive bitonic sorting. For sorting n values utilizing p strea...
Alexander Greß, Gabriel Zachmann
ICSE
2010
IEEE-ACM
13 years 9 months ago
DETERMIN: inferring likely deterministic specifications of multithreaded programs
The trend towards multicore processors and graphic processing units is increasing the need for software that can take advantage of parallelism. Writing correct parallel programs u...
Jacob Burnim, Koushik Sen
PLDI
2012
ACM
11 years 10 months ago
Adaptive input-aware compilation for graphics engines
While graphics processing units (GPUs) provide low-cost and efficient platforms for accelerating high performance computations, the tedious process of performance tuning required...
Mehrzad Samadi, Amir Hormati, Mojtaba Mehrara, Jan...