Sciweavers

543 search results - page 10 / 109
» Automatic texture mapping on real 3D model
Sort
View
EGH
2003
Springer
14 years 1 months ago
Simulation of cloud dynamics on graphics hardware
This paper presents a physically-based, visually-realistic interactive cloud simulation. Clouds in our system are modeled using partial differential equations describing fluid mot...
Mark J. Harris, William V. Baxter, Thorsten Scheue...
SIGGRAPH
1995
ACM
14 years 6 days ago
Pyramid-based texture analysis/synthesis
This paper describes a method for synthesizing images that match the texture appearanceof a given digitized sample. This synthesisis completely automatic and requires only the “...
David J. Heeger, James R. Bergen
CVPR
2009
IEEE
15 years 3 months ago
A Robust Approach for Automatic Registration of Aerial Images with Untextured Aerial LiDAR Data
Airborne LiDAR technology draws increasing interest in large-scale 3D urban modeling in recent years. 3D Li- DAR data typically has no texture information. To generate photo-rea...
Lu Wang, Ulrich Neumann
ICIP
2010
IEEE
13 years 6 months ago
Blind invisible watermarking for 3D meshes with textures
We propose to embed watermarks by modifying the texture mapping information of 3D models rather than modifying the geometry information or texture image as existing works do. We p...
Yang Liu, Balakrishnan Prabhakaran, Xiaohu Guo
JMM2
2006
219views more  JMM2 2006»
13 years 8 months ago
Fully Automatic Real-Time 3D Object Tracking using Active Contour and Appearance Models
This paper presents an efficient, robust and fully automatic real-time system for 3D object pose tracking in image sequences. The developed application integrates two main componen...
Giorgio Panin, Alois Knoll