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» Automatic texture mapping on real 3D model
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SIGGRAPH
1995
ACM
14 years 7 days ago
Automatic reconstruction of surfaces and scalar fields from 3D scans
We present an efficient and uniform approach for the automatic reconstruction of surfaces of CAD (computer aided design) models and scalar fields defined on them, from an unorg...
Chandrajit L. Bajaj, Fausto Bernardini, Guoliang X...
3DPVT
2002
IEEE
143views Visualization» more  3DPVT 2002»
14 years 1 months ago
Generation, Visualization, and Editing of 3D Video
3D video is the ultimate image medium recording dynamic visual events in the real world as is. Recorded object behaviors can be observed from any viewpoint, because 3D video recor...
Takashi Matsuyama, Takeshi Takai
AMFG
2003
IEEE
118views Biometrics» more  AMFG 2003»
14 years 2 months ago
Shape and appearance models of talking faces for model-based tracking
This article presents a system that can recover and track the 3D speech movements of a speaker’s face for each image of a monocular sequence. A speaker-specific face model is u...
Matthias Odisio, Gérard Bailly
CAIP
2005
Springer
152views Image Analysis» more  CAIP 2005»
14 years 2 months ago
Face Modeling and Adaptive Texture Mapping for Model Based Video Coding
3D facial synthesis has been frequently used in model based video coding applications and became popular in various multimedia applications. In this paper a 3D face model, its adap...
Kamil Yurtkan, Hamit Soyel, Hasan Demirel, Hü...
3DIM
2005
IEEE
14 years 2 months ago
3D Modeling of Outdoor Environments by Integrating Omnidirectional Range and Color Images
This paper describes a 3D modeling method for wide area outdoor environments which is based on integrating omnidirectional range and color images. In the proposed method, outdoor ...
Toshihiro Asai, Masayuki Kanbara, Naokazu Yokoya