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» Automatic texture mapping on real 3D model
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DEM
2001
Springer
247views GIS» more  DEM 2001»
14 years 1 months ago
Procedural Geometry for Real-Time Terrain Visualisation in Blueberry3D
A common concern of the real−time terrain visualisation of today is the lack of geometric detail, when the terrain model is studied close enough. This is primary not a problem of...
Mattias Widmark
TOG
2002
148views more  TOG 2002»
13 years 8 months ago
Pointshop 3D: an interactive system for point-based surface editing
We present a system for interactive shape and appearance editing of 3D point-sampled geometry. By generalizing conventional 2D pixel editors, our system supports a great variety o...
Matthias Zwicker, Mark Pauly, Oliver Knoll, Markus...
CVPR
2004
IEEE
14 years 10 months ago
Alignment of Continuous Video onto 3D Point Clouds
We propose a general framework for aligning continuous (oblique) video onto 3D sensor data. We align a point cloud computed from the video onto the point cloud directly obtained f...
Wen-Yi Zhao, David Nistér, Steven C. Hsu
IROS
2009
IEEE
212views Robotics» more  IROS 2009»
14 years 3 months ago
3D feature based mapping towards mobile robots' enhanced performance in rescue missions
— This paper presents a feature based 3D mapping approach with regard to obtaining compact models of semistructured environments such as partially destroyed buildings where mobil...
Paloma de la Puente, Diego Rodríguez-Losada...
ISM
2008
IEEE
185views Multimedia» more  ISM 2008»
14 years 3 months ago
A Framework for Collaborative Real-Time 3D Teleimmersion in a Geographically Distributed Environment
In this paper, we present a framework for immersive 3D video conferencing and geographically distributed collaboration. Our multi-camera system performs a full-body 3D reconstruct...
Gregorij Kurillo, Ramanarayan Vasudevan, Edgar J. ...