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» Automatic texture mapping on real 3D model
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IJCV
2008
242views more  IJCV 2008»
13 years 8 months ago
3D Urban Scene Modeling Integrating Recognition and Reconstruction
Supplying realistically textured 3D city models at ground level promises to be useful for pre-visualizing upcoming traffic situations in car navigation systems. Because this previs...
Nico Cornelis, Bastian Leibe, Kurt Cornelis, Luc J...
ECCV
1998
Springer
14 years 10 months ago
Multi-Step Procedures for the Localization of 2D and 3D Point Landmarks and Automatic ROI Size Selection
In this contribution, we are concerned with the detection and re ned localization of 3D point landmarks. We propose multi-step di erential procedures for subvoxel localization of 3...
Sönke Frantz, Karl Rohr, H. Siegfried Stiehl
GIS
2002
ACM
13 years 8 months ago
Interactive 3D visualization of vector data in GIS
Vector data represents one major category of data managed by GIS. This paper presents a new technique for vector-data display that is able to precisely and efficiently map vector ...
Oliver Kersting, Jürgen Döllner
CVPR
2009
IEEE
14 years 3 months ago
A 3D reconstruction pipeline for digital preservation
—We present a new 3D reconstruction pipeline for digital preservation of natural and cultural assets. This application requires high quality results, making time and space constr...
Alexandre Vrubel, Olga Regina Pereira Bellon, Luci...
3DPVT
2002
IEEE
193views Visualization» more  3DPVT 2002»
14 years 1 months ago
Modeling shapes and textures from images: new frontiers
Increasingly, models of the world are directly built from images. The paper discusses a number of recent developments that try to push the enveloppe of what image-based modeling c...
Luc J. Van Gool, D. Vandemeulen, Gregor A. Kalbere...