In this paper, we propose an algorithm for enhancing edges of real-time non-photorealistic renderings. It is based on the edge map, a 2D texture that encodes visually important ed...
With the advent of image based modeling techniques, it becomes easier to apply textures extracted from reality onto virtual worlds. Many repetitive patterns (structural textures) ...
In this paper we present a method to relight human faces in real time, using consumer-grade graphics cards even with limited 3D capabilities. We show how to render faces using a c...
This paper presents a novel framework of hybrid camera pose tracking system for outdoor navigation system. Traditional vision based or inertial sensor based solutions are mostly d...
Francisco Lamosa, Hanqing Lu, Keiichi Uchimura, Zh...
3D imaging is a popular method for acquiring accurate models for a variety of applications. However, the size of the geometric features that can be modeled in this manner is depen...