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» Automatic texture mapping on real 3D model
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CVPR
2012
IEEE
11 years 11 months ago
Parameter-free/Pareto-driven procedural 3D reconstruction of buildings from ground-level sequences
In this paper we address multi-view reconstruction of urban environments using 3D shape grammars. Our formulation expresses the solution to the problem as a shape grammar parse tr...
Loïc Simon, Olivier Teboul, Panagiotis Koutso...
VISUALIZATION
1997
IEEE
14 years 29 days ago
Visualization of height field data with physical models and texture photomapping
This paper discusses a unique way to visualize height field data – the use of solid fabricated parts with a photomapped texture to display scalar information. In this process, t...
Dru Clark, Michael J. Bailey
ICIP
1997
IEEE
14 years 29 days ago
Model-Based Synthetic View Generation from a Monocular Video Sequence
International Conference on Image Processing (ICIP 97), vol. 1, pp. 444-447, Santa Barbara, October 1997. In this paper a model-based multi-view image generation system for video ...
Chun-Jen Tsai, Aggelos K. Katsaggelos, Peter Eiser...
CAIP
2009
Springer
165views Image Analysis» more  CAIP 2009»
14 years 3 months ago
Texture Editing Using Frequency Swap Strategy
A fully automatic colour texture editing method is proposed, which allows to synthesise and enlarge an artificial texture sharing anticipated properties from its parent textures. ...
Michal Haindl, Vojtech Havlícek
UAI
2004
13 years 10 months ago
Recovering Articulated Object Models from 3D Range Data
We address the problem of unsupervised learning of complex articulated object models from 3D range data. We describe an algorithm whose input is a set of meshes corresponding to d...
Dragomir Anguelov, Daphne Koller, Hoi-Cheung Pang,...