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» Automatic texture mapping on real 3D model
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WSC
2000
13 years 10 months ago
3D visualization of simulated construction operations
Significant advances have been made in the field of construction process modeling. However, no convenient graphical support tools exist that can depict the modeled operations in 3...
Vineet R. Kamat, Julio C. Martínez
ICCV
2007
IEEE
14 years 10 months ago
What Can Casual Walkers Tell Us About A 3D Scene?
An approach for incremental learning of a 3D scene from a single static video camera is presented in this paper. In particular, we exploit the presence of casual people walking in...
Diego Rother, Kedar A. Patwardhan, Guillermo Sapir...
VVS
1996
IEEE
202views Visualization» more  VVS 1996»
14 years 28 days ago
Direct Volume Rendering with Shading via Three-Dimensional Textures
A new and easy-to-implement method for direct volume rendering that uses 3D texture maps for acceleration, and incorporates directional lighting, is described. The implementation,...
Allen Van Gelder, Kwansik Kim
CVPR
2009
IEEE
1524views Computer Vision» more  CVPR 2009»
15 years 3 months ago
3D Pose Estimation and Segmentation using Specular Cues
We present a system for fast model-based segmentation and 3D pose estimation of specular objects using appearance based specular features. We use observed (a) specular reflection...
Ju Yong Chang, Ramesh Raskar, Amit K. Agrawal
3DIM
2005
IEEE
14 years 2 months ago
Realistic Human Head Modeling with Multi-View Hairstyle Reconstruction
We present a method for constructing photorealistic 3D head models from color images and a geometric head model of a specific person. With a simple experimental setup, we employ a...
Xiaolan Li, Hongbin Zha