Shadow maps are a widely used shadowing technique in real time graphics. One major drawback of their use is that they cannot be filtered in the same way as color textures, typica...
The purpose of this work is to synthesize textures of rough, real world surfaces under freely chosen viewing and illumination directions. Moreover, such textures are produced for ...
Alexander Neubeck, Alexey Zalesny, Luc J. Van Gool
Free viewpoint video provides the possibility to freely navigate within dynamic real world video scenes by choosing arbitrary viewpoints and view directions. So far, related work ...
Abstract. We consider the problem of simultaneously registering several images to a 3D model. We propose a global approach based on mutual information that extends previous methods...
Visual patterns on the surface of an object, such as two dimensional texture, are taken into consideration as part of the geometry remeshing process. Given a parameterized mesh an...