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» Automatic texture mapping on real 3D model
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BMVC
2001
13 years 10 months ago
A Buyer's Guide to Euclidean Elliptical Cylindrical and Conical Surface Fitting
The ability to construct CAD or other object models from edge and range data has a fundamental meaning in building a recognition and positioning system. While the problem of model...
Petko Faber, Robert B. Fisher
VIS
2004
IEEE
110views Visualization» more  VIS 2004»
14 years 8 months ago
Display of Vector Fields Using a Reaction-Diffusion Model
Effective visualization of vector fields relies on the ability to control the size and density of the underlying mapping to visual cues used to represent the field. In this paper ...
Allen R. Sanderson, Chris R. Johnson, Robert M. Ki...
IBPRIA
2007
Springer
14 years 1 months ago
Improving Piecewise-Linear Registration Through Mesh Optimization
Abstract. Piecewise-linear methods accomplish the registration by dividing the images in corresponding triangular patches, which are individually mapped through affine transformati...
Vicente Arévalo, Javier González
3DPVT
2004
IEEE
159views Visualization» more  3DPVT 2004»
13 years 11 months ago
Dense Multiple View Stereo with General Camera Placement using Tensor Voting
We present a computational framework for the inference of dense descriptions from multiple view stereo with general camera placement. Thus far research on dense multiple view ster...
Philippos Mordohai, Gérard G. Medioni
VMV
2003
181views Visualization» more  VMV 2003»
13 years 9 months ago
2.5D Active Contour for Surface Reconstruction
In this paper, we present a new deformable model — 2.5D Active Contour— that is capable of directly extracting shape geometry from 3D unorganized point cloud datasets. The rec...
Ye Duan, Hong Qin