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» Automatic texture mapping on real 3D model
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GRAPHICSINTERFACE
2001
13 years 9 months ago
Corrosion: Simulating and Rendering
Weathering phenomena represent a topic of growing interest in computer graphics, and corrosion reactions are of great importance since they affect a large number of different fiel...
Stéphane Mérillou, Jean-Michel Disch...
PR
2010
220views more  PR 2010»
13 years 6 months ago
Online finger-knuckle-print verification for personal authentication
Biometric based personal authentication is an effective method for automatically recognizing, with a high confidence, a person’s identity. By observing that the texture pattern p...
Lin Zhang, Lei Zhang 0006, David Zhang, Hailong Zh...
NIPS
2007
13 years 9 months ago
People Tracking with the Laplacian Eigenmaps Latent Variable Model
Reliably recovering 3D human pose from monocular video requires models that bias the estimates towards typical human poses and motions. We construct priors for people tracking usi...
Zhengdong Lu, Miguel Á. Carreira-Perpi&ntil...
VISSYM
2004
13 years 9 months ago
Interactively Visualizing Procedurally Encoded Scalar Fields
Figure 1: RBF reconstruction of unstructured CFD data. (a) Volume rendering of 1,943,383 tetrahedral shock data set using 2,932 RBF functions. (b) Volume rendering of a 156,642 te...
Yun Jang, Manfred Weiler, Matthias Hopf, Jingshu H...
MM
2005
ACM
219views Multimedia» more  MM 2005»
14 years 1 months ago
Pervasive views: area exploration and guidance using extended image media
This work achieves full registration of scenes in a large area and creates visual indexes for visualization in a digital city. We explore effective mapping, indexing, and display ...
Jiang Yu Zheng, Xiaolong Wang