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ACMACE
2011
ACM
12 years 8 months ago
WeQuest: scalable alternate reality games through end-user content authoring
Alternate Reality Games (ARGs) are interactive narrative experiences that engage the player by layering a fictional world over the real world. Mobile ARG stories are often geo-sp...
Andrew Macvean, Sanjeet Hajarnis, Brandon Headrick...
IROS
2006
IEEE
134views Robotics» more  IROS 2006»
14 years 2 months ago
Third-Person Interactive Control of Humanoid with Real-Time Motion Planning Algorithm
- Interactive avatar control means a control mechanism using AI techniques to improve user navigation efficiency as well as visual realism in a 3D virtual environment. This paper r...
Shu-Wei Hsu, Tsai-Yen Li
FM
2009
Springer
189views Formal Methods» more  FM 2009»
13 years 6 months ago
Model-Based GUI Testing Using Uppaal at Novo Nordisk
Abstract. This paper details a collaboration between Aalborg University and NOVO Nordisk in developing an automatic model-based test generation tool for system testing of the graph...
Ulrik H. Hjort, Jacob Illum Rasmussen, Kim Guldstr...
AVI
2004
13 years 10 months ago
Interacting with embodied agents in public environments
In this paper, we present the first results of a research aiming at developing an intelligent agent able to interact with users in public spaces through a touch screen or a person...
Addolorata Cavalluzzi, Berardina De Carolis, Sebas...
WAIM
2010
Springer
13 years 6 months ago
A Model for Automatic Generation of Multi-partite Graphs from Arbitrary Data
In this paper we propose a generic model to generate basic multi-partite graphs obtained by associations found in arbitrary data. The interest of such a model is to be the formal ...
Ricardo A. Baeza-Yates, Nieves R. Brisaboa, Josep-...