In this paper we propose a formal approach and methodology for analysis and generation of human-machine interfaces, with special emphasis on human-automation interaction. Our appr...
Toys and play-things are often engineered to replicate the character of real organisms. In the past, inventors often lavished great expense on their life-like automata, their cons...
Abstract--We present a refinement-based compositional framework for showing that pipelined machines satisfy the same safety and liveness properties as their non-pipelined specifica...
Abstract. Interactive spaces with multiple networked devices and interactive surfaces are an effective means to support multi-user collocated collaboration. In these spaces, surfa...
Hans-Christian Jetter, Jens Gerken, Michael Zö...
s, and abstractions, typically enabling faster development times than with traditional Hardware ion Languages (HDLs). However, programming at a higher level of abstraction is typic...
John Curreri, Seth Koehler, Alan D. George, Brian ...