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113
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CSL
2006
Springer
15 years 6 months ago
Game Quantification on Automatic Structures and Hierarchical Model Checking Games
Game quantification is an expressive concept and has been studied in model theory and descriptive set theory, especially in relation to infinitary logics. Automatic structures on t...
Lukasz Kaiser
111
Voted
BMCBI
2010
105views more  BMCBI 2010»
15 years 2 months ago
Subdivision of the MDR superfamily of medium-chain dehydrogenases/reductases through iterative hidden Markov model refinement
Background: The Medium-chain Dehydrogenases/Reductases (MDR) form a protein superfamily whose size and complexity defeats traditional means of subclassification; it currently has ...
Joel Hedlund, Hans Jörnvall, Bengt Persson
224
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DAC
2008
ACM
16 years 3 months ago
SystemCoDesigner: automatic design space exploration and rapid prototyping from behavioral models
SystemCoDesigner is an ESL tool developed at the University of Erlangen-Nuremberg, Germany. SystemCoDesigner offers a fast design space exploration and rapid prototyping of behavi...
Christian Haubelt, Thomas Schlichter, Joachim Kein...
147
Voted
DAWAK
2006
Springer
15 years 6 months ago
A Versioning Management Model for Ontology-Based Data Warehouses
More and more integration systems use ontologies to solve the problem of semantic heterogeneities between autonomous databases. To automate the integration process, a number of the...
Dung Nguyen Xuan, Ladjel Bellatreche, Guy Pierra
ICCBR
2001
Springer
15 years 7 months ago
Meta-case-Based Reasoning: Using Functional Models to Adapt Case-Based Agents
It is useful for an intelligent software agent to be able to adapt to new demands from an environment. Such adaptation can be viewed as a redesign problem; an agent has some origin...
J. William Murdock, Ashok K. Goel