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ECAL
1995
Springer
14 years 1 months ago
Can Development Be Designed? What we May Learn from the Cog Project
Neither `design' nor `evolutionary' approaches to building behavior-based robots feature a role for development in the genesis of behavioral organization. However, the n...
Julie C. Rutkowska
FLAIRS
2007
14 years 3 days ago
Explaining Task Processing in Cognitive Assistants that Learn
As personal assistant software matures and assumes more autonomous control of its users’ activities, it becomes more critical that this software can explain its task processing....
Deborah L. McGuinness, Alyssa Glass, Michael Wolve...
CCIA
2009
Springer
13 years 11 months ago
mWater: a Sandbox for Agreement Technologies
The management of natural resources is an intricate and consequential task. In particular, water management is at the forefront of public policy priorities in many countries becaus...
Antonio Garrido, Adriana Giret, Pablo Noriega
FSTTCS
2008
Springer
13 years 11 months ago
Banach-Mazur Games on Graphs
We survey determinacy, definability, and complexity issues of Banach-Mazur games on finite and infinite graphs. Infinite games where two players take turns to move a token thro...
Erich Grädel
ACMDIS
2010
ACM
13 years 10 months ago
WallBots: interactive wall-crawling robots in the hands of public artists and political activists
Street art and political activism have a rich history of shaping urban landscapes. Our work explores the processes by which public artists and political activists contribute to pu...
Stacey Kuznetsov, Eric Paulos, Mark D. Gross