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CSE
2009
IEEE
14 years 2 months ago
Performance Analysis of an HMM-Based Gesture Recognition Using a Wristwatch Device
—Interaction with mobile devices that are intended for everyday use is challenging since such systems are continuously optimized towards small outlines. Watches are a particularl...
Roman Amstutz, Oliver Amft, Brian French, Asim Sma...
SI3D
1995
ACM
13 years 11 months ago
Behavioral Control for Real-Time Simulated Human Agents
A system for controlling the behaviors of an interactive human-like agent, and executing them in real-time, is presented. It relies on an underlying model of continuous behavior, ...
John P. Granieri, Welton Becket, Barry D. Reich, J...
NETGAMES
2005
ACM
14 years 1 months ago
A challenge for reusing multiplayer online games without modifying binaries
In this paper, we advocate the problem of reusing Multiplayer Online Game (MOG) in Client-Server (C/S) architecture. The problem is that MOG services cannot continue to be provide...
Yugo Kaneda, Hitomi Takahashi, Masato Saito, Hirot...
ICC
2011
IEEE
206views Communications» more  ICC 2011»
12 years 7 months ago
A Stateless Traceback Technique for Identifying the Origin of Attacks from a Single Packet
—Anonymity is one of the main motivations for conducting denial-of-service attacks. Currently, there is no mechanism to either identify the true source of an IP packet or to prov...
Marcelo D. D. Moreira, Rafael P. Laufer, Natalia C...
DAWAK
2006
Springer
13 years 11 months ago
A Versioning Management Model for Ontology-Based Data Warehouses
More and more integration systems use ontologies to solve the problem of semantic heterogeneities between autonomous databases. To automate the integration process, a number of the...
Dung Nguyen Xuan, Ladjel Bellatreche, Guy Pierra