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AAAI
2006
13 years 10 months ago
Real-Time Evolution of Neural Networks in the NERO Video Game
A major goal for AI is to allow users to interact with agents that learn in real time, making new kinds of interactive simulations, training applications, and digital entertainmen...
Kenneth O. Stanley, Bobby D. Bryant, Igor Karpov, ...
NEUROSCIENCE
2001
Springer
14 years 1 months ago
Analysis and Synthesis of Agents That Learn from Distributed Dynamic Data Sources
We propose a theoretical framework for specification and analysis of a class of learning problems that arise in open-ended environments that contain multiple, distributed, dynamic...
Doina Caragea, Adrian Silvescu, Vasant Honavar
AAAI
2004
13 years 10 months ago
Skill Acquisition and Use for a Dynamically-Balancing Soccer Robot
Dynamically-balancing robots have recently been made available by Segway LLC, in the form of the Segway RMP (Robot Mobility Platform). We have addressed the challenge of using the...
Brett Browning, Ling Xu, Manuela M. Veloso
HRI
2010
ACM
14 years 1 months ago
From manipulation to communicative gesture
— Assisting humans in their daily lives requires robots to be proficient in manual tasks and effective in communicating states/intentions with human users. This paper advocates ...
Shichao Ou, Roderic A. Grupen
CAEPIA
2005
Springer
14 years 2 months ago
Multiagent Architecture for Monitoring the North-Atlantic Carbon Dioxide Exchange Rate
This paper presents an architecture that makes it possible to construct dynamic systems capable of growing in dimension and adapting its knowledge to environmental changes. An arch...
Javier Bajo, Juan M. Corchado