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» Autonomous Units to Model Games
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GLOBECOM
2008
IEEE
14 years 2 months ago
Network Formation Games for Distributed Uplink Tree Construction in IEEE 802.16J Networks
— This paper investigates the problem of the formation of an uplink tree structure among the IEEE 802.16j network’s relay stations (RSs) and their serving base station (MR-BS)....
Walid Saad, Zhu Han, Mérouane Debbah, Are H...
ISCC
2007
IEEE
100views Communications» more  ISCC 2007»
14 years 1 months ago
A Caching Algorithm using Evolutionary Game Theory in a File-Sharing System
In a P2P file-sharing system, a node finds and retrieves its desired file. If multiple nodes cache the same file to provide others, we can achieve a file-sharing system with ...
Masahiro Sasabe, Naoki Wakamiya, Masayuki Murata
ICASSP
2010
IEEE
13 years 7 months ago
NC node selection game in collaborative streaming systems
Network coding has been recently proposed as an efficient method to improve throughput, minimize delays and remove the need for reconciliation between network nodes in distribute...
Nikolaos Thomos, Hyunggon Park, Eymen Kurdoglu, Pa...
ATAL
2011
Springer
12 years 7 months ago
GUARDS: game theoretic security allocation on a national scale
Building on research previously reported at AAMAS conferences, this paper describes an innovative application of a novel gametheoretic approach for a national scale security deplo...
James Pita, Milind Tambe, Christopher Kiekintveld,...
CDC
2010
IEEE
182views Control Systems» more  CDC 2010»
13 years 2 months ago
Hierarchical model predictive control for resource distribution
This paper deals with hierarchical model predictive control (MPC) of distributed systems. A threelevel hierarchical approach is proposed, consisting of a high level MPC controller,...
Jan Dimon Bendtsen, Klaus Trangbaek, Jakob Stoustr...